SpaceRay
Descrpition
A small game created as a submission for raylib NEXT gamejam.
Your goal is to spread the network across the system and reach the enemy planet. You can only connect stations that are adjacent to the one you connected the last. Zoom out to see the progress of your network.
Every new connected station will provide you with one time support in the form of hull repairs and ammunition restock.
Use your missiles to attack enemies. Use your turrets to defend from hostile missiles and to engage in close combat.
Controls
W - thrust
A, D - rotate left or right
Left mouse button - fire missiles at selected target
Right mouse button - fire missiles randomly at all targets around you
Mouse wheel - zoom in/out
Credits
Powered by https://www.raylib.com, written in https://odin-lang.org.
- Kickstarted by using Odin-Raylib-WASM-Template by Aronicu (https://github.com/Aronicu/Odin-Raylib-WASM-Template)
- https://opengameart.org/content/retro-spaceships by Jerom, license CC-BY 3.0
- https://opengameart.org/content/space-background-3 by ansimuz, license CC0
- https://opengameart.org/content/space-shooter-extension-250 by Kenney, license CC0
- https://opengameart.org/content/pixel-explosion-12-frames by JROB774, license CC-BY 3.0
Updated | 9 days ago |
Published | 11 days ago |
Status | In development |
Platforms | HTML5 |
Author | dzhbg |
Genre | Action |
Comments
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Cool idea. I love the space battles with the turrets and rockets engaging! I didn't realize thata the connecting process entails the sales man travelling problem and ended up not connecting them all :/
You don't need to connect them all. In order to win the shortest path from the starting station to the final station is enough.
But connecting more stations will allow you to replenish your health and ammo more often.